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-rw-r--r--src/game-server/character.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp
index b2420c31..46d7f5c5 100644
--- a/src/game-server/character.cpp
+++ b/src/game-server/character.cpp
@@ -96,7 +96,7 @@ void Character::perform()
Damage damage;
damage.base = getModifiedAttribute(BASE_ATTR_PHY_ATK_MIN) +
- (rand() % getModifiedAttribute(CHAR_SKILL_WEAPON_BEGIN + type));
+ (rand() % (getModifiedAttribute(CHAR_SKILL_WEAPON_BEGIN + type) + 1));
damage.delta = getModifiedAttribute(BASE_ATTR_PHY_ATK_DELTA);
damage.type = DAMAGE_PHYSICAL;
damage.cth = getModifiedAttribute(BASE_ATTR_HIT) +