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-rw-r--r--src/game-server/buysell.cpp114
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diff --git a/src/game-server/buysell.cpp b/src/game-server/buysell.cpp
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+/*
+ * The Mana World Server
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include <algorithm>
+
+#include "game-server/buysell.hpp"
+
+#include "defines.h"
+#include "game-server/character.hpp"
+#include "game-server/gamehandler.hpp"
+#include "game-server/inventory.hpp"
+#include "net/messageout.hpp"
+
+BuySell::BuySell(Character *c, bool sell):
+ mChar(c), mSell(sell)
+{
+ c->setBuySell(this);
+}
+
+BuySell::~BuySell()
+{
+ mChar->cancelTransaction();
+}
+
+void BuySell::cancel()
+{
+ delete this;
+}
+
+void BuySell::registerItem(int id, int amount, int cost)
+{
+ if (mSell)
+ {
+ int nb = Inventory(mChar).count(id);
+ if (nb == 0) return;
+ if (!amount || nb < amount) amount = nb;
+ }
+
+ TradedItem it = { id, amount, cost };
+ mItems.push_back(it);
+}
+
+void BuySell::start(MovingObject *obj)
+{
+ if (mItems.empty())
+ {
+ cancel();
+ return;
+ }
+
+ MessageOut msg(mSell ? GPMSG_NPC_SELL : GPMSG_NPC_BUY);
+ msg.writeShort(obj->getPublicID());
+ for (TradedItems::const_iterator i = mItems.begin(),
+ i_end = mItems.end(); i != i_end; ++i)
+ {
+ msg.writeShort(i->itemId);
+ msg.writeShort(i->amount);
+ msg.writeShort(i->cost);
+ }
+ mChar->getClient()->send(msg);
+}
+
+void BuySell::perform(int id, int amount)
+{
+ Inventory inv(mChar);
+ int money = mChar->getMoney();
+ for (TradedItems::iterator i = mItems.begin(),
+ i_end = mItems.end(); i != i_end; ++i)
+ {
+ if (i->itemId != id) continue;
+ if (i->amount && i->amount <= amount) amount = i->amount;
+ if (mSell)
+ {
+ amount -= inv.remove(id, amount);
+ money += amount * i->cost;
+ }
+ else
+ {
+ amount = std::min(amount, money / i->cost);
+ amount -= inv.insert(id, amount);
+ money -= amount * i->cost;
+ }
+ if (i->amount)
+ {
+ i->amount -= amount;
+ if (!i->amount)
+ {
+ mItems.erase(i);
+ }
+ }
+ mChar->setMoney(money);
+ return;
+ }
+}