diff options
Diffstat (limited to 'example')
-rw-r--r-- | example/monsters.xml | 44 | ||||
-rw-r--r-- | example/settings.xml | 2 |
2 files changed, 16 insertions, 30 deletions
diff --git a/example/monsters.xml b/example/monsters.xml index 6ae92451..890a3b2b 100644 --- a/example/monsters.xml +++ b/example/monsters.xml @@ -41,17 +41,13 @@ exp<TAG>: Tells how much experience point a monster is giving up <drop item="3" percent="2.8"/> <drop item="4" percent="0.7"/> <attributes - hp="200" size="4" - speed="2.0" - hit="10" - evade="5" - magical-evade="5" - physical-defence="5" - magical-defence="0" mutation="50" /> <exp>10</exp> + <attribute id="HP" value="200" /> + <attribute id="Max HP" value="200" /> + <attribute id="Movement speed" value="2" /> <!-- average stroll- and track range--> </monster> @@ -68,15 +64,11 @@ exp<TAG>: Tells how much experience point a monster is giving up <drop item="9" percent="7"/> <exp>20</exp> <attributes - hp="20" size="8" - speed="6.0" - hit="10" - evade="10" - magical-evade="10" - physical-defence="5" - magical-defence="0" /> + <attribute id="HP" value="20" /> + <attribute id="Max HP" value="20" /> + <attribute id="Movement speed" value="6" /> <!-- doesn't move much, but attacks when you are comming too close. --> <behavior aggressive="true" @@ -101,17 +93,13 @@ exp<TAG>: Tells how much experience point a monster is giving up <drop item="9" percent="5.4"/> <exp>50</exp> <attributes - hp="20" size="8" - speed="6.0" - hit="30" - evade="30" - magical-evade="30" - physical-defence="5" - magical-defence="0" gender="female" /> - <attribute id="21" value="10" /> + <attribute id="HP" value="20" /> + <attribute id="Max HP" value="20" /> + <attribute id="Movement speed" value="6" /> + <attribute id="Monster attack speed" value="10" /> <ability id="2" /> </monster> @@ -127,15 +115,13 @@ exp<TAG>: Tells how much experience point a monster is giving up <drop item="9" percent="7.5"/> <exp>60</exp> <attributes - hp="200" size="4" - speed="1.0" - hit="100" - evade="10" - magical-evade="10" - physical-defence="0" - magical-defence="0" /> + <attribute id="HP" value="200" /> + <attribute id="Max HP" value="200" /> + <attribute id="Movement speed" value="1" /> + <attribute id="Monster attack speed" value="10" /> + <ability id="2" /> </monster> </monsters> diff --git a/example/settings.xml b/example/settings.xml index f4a46e9e..6f2516d5 100644 --- a/example/settings.xml +++ b/example/settings.xml @@ -1,8 +1,8 @@ <settings> <include file="paths.xml" /> + <include file="attributes.xml" /> <include file="abilities.xml" /> <include file="maps.xml" /> - <include file="attributes.xml" /> <include file="skills.xml" /> <include file="equip.xml" /> <include file="items.xml" /> |