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diff --git a/example/serverdata/scripts/npcs/debugger.lua b/example/serverdata/scripts/npcs/debugger.lua
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--- a/example/serverdata/scripts/npcs/debugger.lua
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-----------------------------------------------------------
--- Seller Function Sample --
-----------------------------------------------------------------------------------
--- Copyright 2009-2010 The Mana World Development Team --
--- --
--- This file is part of The Mana World. --
--- --
--- The Mana World is free software; you can redistribute it and/or modify it --
--- under the terms of the GNU General Public License as published by the Free --
--- Software Foundation; either version 2 of the License, or any later version. --
-----------------------------------------------------------------------------------
-
-function npc1_talk(npc, ch)
- on_remove(ch, function() print "Player has left the map." end);
- do_message(npc, ch, "Hello! I am the testing NPC.")
- local rights = mana.chr_get_rights(ch);
-
- if (rights >= 128) then
- do_message(npc, ch, "Oh mighty server administrator, how can I avoid your wrath?")
- elseif (rights >= 8) then
- do_message(npc, ch, "How can I be of assistance, sir gamemaster?")
- elseif (rights >= 4) then
- do_message(npc, ch, "What feature would you like to debug, developer?")
- elseif (rights >= 2) then
- do_message(npc, ch, "How can I assist you in your testing duties?")
- elseif (rights >= 1) then
- do_message(npc, ch, "What do you want, lowly player?")
- else
- do_message(npc, ch, "...aren't you supposed to be banned??")
- end
-
- local v = do_choice(npc, ch, "Guns! Lots of guns!",
- "A Christmas party!",
- "To make a donation.",
- "Slowly count from one to ten.",
- "Tablepush Test")
- if v == 1 then
- do_message(npc, ch, "Sorry, this is a heroic-fantasy game, I do not have any gun.")
-
- elseif v == 2 then
- local n1, n2 = mana.chr_inv_count(ch, 524, 511)
- if n1 == 0 or n2 ~= 0 then
- do_message(npc, ch, "Yeah right...")
- else
- do_message(npc, ch, "I can't help you with the party. But I see you have a fancy hat. I could change it into Santa's hat. Not much of a party, but it would get you going.")
- v = do_choice(npc, ch, "Please do.", "No way! Fancy hats are classier.")
- if v == 1 then
- mana.chr_inv_change(ch, 524, -1, 511, 1)
- end
- end
-
- elseif v == 3 then
- if mana.chr_money_change(ch, -100) then
- do_message(npc, ch, string.format("Thank you for you patronage! You are left with %d GP.", mana.chr_money(ch)))
- local g = tonumber(get_quest_var(ch, "001_donation"))
- if not g then g = 0 end
- g = g + 100
- mana.chr_set_quest(ch, "001_donation", g)
- do_message(npc, ch, string.format("As of today, you have donated %d GP.", g))
- else
- do_message(npc, ch, "I would feel bad taking money from someone that poor.")
- end
-
- elseif v == 4 then
- mana.being_say(npc, "As you wish...")
- schedule_in(2, function() mana.being_say(npc, "One") end)
- schedule_in(4, function() mana.being_say(npc, "Two") end)
- schedule_in(6, function() mana.being_say(npc, "Three") end)
- schedule_in(8, function() mana.being_say(npc, "Four") end)
- schedule_in(10, function() mana.being_say(npc, "Five") end)
- schedule_in(12, function() mana.being_say(npc, "Six") end)
- schedule_in(14, function() mana.being_say(npc, "Seven") end)
- schedule_in(16, function() mana.being_say(npc, "Eight") end)
- schedule_in(18, function() mana.being_say(npc, "Nine") end)
- schedule_in(20, function() mana.being_say(npc, "Ten") end)
-
- elseif v == 5 then
- function printTable (t)
- for k,v in pairs(t) do
- print (k, ":", v)
- end
- end
- local t1, t2, t3, t4, t5 = mana.test_tableget();
- print("---------------");
- print ("Table 1:");
- printTable (t1)
- print ("Table 2:");
- printTable (t2)
- print ("Table 3:");
- printTable (t3)
- print ("Table 4:");
- printTable (t4)
- print ("Table 5:");
- printTable (t5)
- print("---------------");
- end
-
- do_message(npc, ch, "See you later!")
-end
-