diff options
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 14 |
1 files changed, 10 insertions, 4 deletions
@@ -1,3 +1,8 @@ +2008-02-07 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/scripting/lua.cpp: Fail gracefully on invalid monster IDs, don't + leak monsters when called without a map and handle insertion failures. + 2008-02-06 Philipp Sehmisch <tmw@crushnet.org> * src/scripting/lua.cpp: Implemented LUA callback function for @@ -6,18 +11,19 @@ 2008-02-05 Philipp Sehmisch <tmw@crushnet.org> - * src/game-server/monster.cpp, src/game-server/monster.hpp, + * src/game-server/monster.cpp, src/game-server/monster.hpp, src/game-server/monstermanager.cpp: Monster base attributes and experience reward are now read from monsters.xml. 2008-01-28 Philipp Sehmisch <tmw@crushnet.org> - * src/account-server/accounthandler.cpp, src/account-server/character.cpp, - src/account-server/character.hpp, src/account-server/dalstorage.cpp, + * src/account-server/accounthandler.cpp, + src/account-server/character.cpp, src/account-server/character.hpp, + src/account-server/dalstorage.cpp, src/account-server/dalstoragesql.hpp, src/dal/sqlitedataprovider.cpp, src/defines.h, src/game-server/accountconnection.cpp, src/game-server/being.hpp, src/game-server/character.cpp, - src/game-server/character.hpp, src/game-server/gamehandler.cpp, + src/game-server/character.hpp, src/game-server/gamehandler.cpp, src/game-server/item.cpp, src/game-server/itemmanager.cpp, src/game-server/monster.cpp, src/game-server/monster.hpp, src/serialize/characterdata.hpp: Implemented skill system, level gain |