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@@ -16,6 +16,13 @@
fine.
* src/game-server/state.cpp: Added assertions to detect insertion and
removal of objects at updating time.
+ * src/game-server/accountconnection.cpp, src/game-server/character.cpp,
+ src/defines.h, src/account-server/characterdata.hpp,
+ src/account-server/characterdata.cpp, src/serialize/characterdata.hpp:
+ Removed automatic (de)serialization of ID, so that it can be properly
+ used, and of name, so that it does not waste bandwidth.
+ * src/account-server/serverhandler.cpp: Reverted to the scheme based on
+ character ID, so that runtime character data are persistent again.
2007-06-28 Philipp Sehmisch <tmw@crushnet.org>