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+2008-05-19 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/game-server/being.cpp, src/game-server/character.cpp,
+ src/game-server/character.hpp, src/game-server/mapreader.cpp,
+ src/game-server/npc.hpp, src/game-server/npc.cpp,
+ src/game-server/state.cpp, src/scripting/script.cpp,
+ src/scripting/script.hpp, src/scripting/lua.cpp, data/scripts/libtmw.lua,
+ data/test.lua: Implemented NPC names. Implemented the theoretical
+ possibility to have named monsters along the way. Note that the syntax of
+ the LUA functions for creating NPCs has changed.
+
2008-05-18 Roderic Morris <roderic@ccs.neu.edu>
* src/game-server/command.cpp: Provide feedback when admin commands