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+2008-03-03 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/defines.h, src/game-server/being.cpp,
+ src/game-server/being.hpp, src/game-server/character.cpp: Added natural
+ HP regeneration, capped HP at maximum and set HP to 1 after respawn.
+ * src/game-server/character.hpp: Reverted variables of exp per level
+ formula to reasonable values.
+
2008-03-02 Philipp Sehmisch <tmw@crushnet.org>
* src/game-server/being.cpp, src/game-server/monster.cpp: Moved death