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@@ -7,6 +7,21 @@
so that they can also touch local players.
* src/game-server/comand.cpp: Implemented "goto" and "recall" remote
commands.
+ * src/Makefile.am, src/game-server/deathlistener.hpp,
+ src/game-server/eventlistener.hpp: Replaced event system.
+ * src/games-server/thing.hpp, src/game-server/thing.cpp: Placed
+ listener handling at the lowest level. Added "inserted" and "removed"
+ event.
+ * src/game-server/being.hpp, src/game-server/being.cpp,
+ src/game-server/character.hpp, src/game-server/character.cpp: Added
+ "died" and "disconnected" event.
+ * src/game-server/state.cpp, src/game-server/gamehandler.cpp: Added
+ event notification.
+ * src/game-server/spawnarea.cpp, src/game-server/spawnarea.hpp,
+ src/game-server/monster.cpp, src/game-server/monster.hpp: Modified to
+ use the new event system.
+ * src/game-server/quest.cpp: Fixed event listener on character removal
+ and/or disconnection.
2007-08-28 Guillaume Melquiond <guillaume.melquiond@gmail.com>