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-rw-r--r--src/game-server/monster.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game-server/monster.cpp b/src/game-server/monster.cpp
index fe74ea6a..c05fd418 100644
--- a/src/game-server/monster.cpp
+++ b/src/game-server/monster.cpp
@@ -271,7 +271,6 @@ void Monster::update()
setDirection(bestAttackDirection);
//perform a random attack based on priority
mCurrentAttack = workingAttacks.upper_bound(rand()%prioritySum)->second;
- setTimerSoft(T_B_ATTACK_TIME, mCurrentAttack->preDelay + mCurrentAttack->aftDelay);
setAction(ATTACK);
raiseUpdateFlags(UPDATEFLAG_ATTACK);
}