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-rw-r--r--src/game-server/trigger.cpp1
-rw-r--r--src/scripting/luascript.cpp1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/game-server/trigger.cpp b/src/game-server/trigger.cpp
index dd1392e1..2c007260 100644
--- a/src/game-server/trigger.cpp
+++ b/src/game-server/trigger.cpp
@@ -50,6 +50,7 @@ void ScriptAction::process(Actor *obj)
LOG_DEBUG("Script trigger area activated: "
<< "(" << obj << ", " << mArg << ")");
+ mScript->setMap(obj->getMap());
mScript->prepare(mCallback);
mScript->push(obj);
mScript->push(mArg);
diff --git a/src/scripting/luascript.cpp b/src/scripting/luascript.cpp
index 8ea78f7c..bdff6a12 100644
--- a/src/scripting/luascript.cpp
+++ b/src/scripting/luascript.cpp
@@ -139,6 +139,7 @@ int LuaScript::execute()
}
res = lua_tointeger(mCurrentState, -1);
lua_pop(mCurrentState, 1);
+ setMap(0);
return res;
}