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author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-02-17 12:24:45 +0100 |
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committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-08-26 22:56:47 +0200 |
commit | 44ee071d7ece5a2023f79307f36e8a244c9e7b3a (patch) | |
tree | 06b7fcea59bbbf1963b460ca9b678d0ea6fa90e4 /src/sql/sqlite/updates/update_17_to_18.sql | |
parent | e3a1e9c89e102dbf961c624435c495c759776312 (diff) | |
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Removed skills
This removes support for skills. The plan is to allow to implement the skills
as they were implemented before via attributes. This adds a lot more
flexibility to the server creators while also removing the confusion about
skills and attributes.
So this change does:
- Remove the skillmanager with all its calls, the skill xml file, etc
- Move exp giving to the script engine:
--> Allows to implement the old behaviour (and more) in the scripts
- Remove the exp tag from the monster definition:
+ Since the server itself does not require it anymore it feels wrong to
require it for EVERY monster. TODO: Add a system to add properties to the
monsters/items.xml which allow defining things like the exp and allows to
read the value from the script engine.
+ Small drawback, but it should not be hard to implement this property
system.
- Drop the level networking and calculation.
+ level calculation will happen via the attribute system later but i would
prefer to do this in a seperate patch since this patch already got longer
than expected especially since this requires to make setting correction
points and available status points scriptable.
+ The level would be simply set as a attribute, the int number of it will be
the level, the remaining digits will be the % number till the next levelup.
- NOT remove any existing skill tables in the database update scripts.
+ There is no way to move them into the attribute table in a unified way
(there are too many different way they could have been used). So server
admins have to care about moving theirs skills to attributes themselves.
+ Keeping the old tables does not hurt for existing databases. So removing
does not give any advantage/is required anyway. The now obsolote info
about the EXP transaction is not removed for updated databases either.
(The update script basically only bumps the version number without doing
anything else.
- bump the network protocol version --> old clients won't be able to connect.
- bump the database version --> serveradmins need to update their db.
Diffstat (limited to 'src/sql/sqlite/updates/update_17_to_18.sql')
0 files changed, 0 insertions, 0 deletions