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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2006-12-29 13:43:24 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2006-12-29 13:43:24 +0000 |
commit | 291ad04d5b5c4ab08d85eadde116f968cd579b77 (patch) | |
tree | e4dced5715a5d9792cfdc0455a6b3ee6d3116079 /src/net/connectionhandler.hpp | |
parent | 3d404e743105bb9168c89e3451cf35d7d59120b1 (diff) | |
download | manaserv-291ad04d5b5c4ab08d85eadde116f968cd579b77.tar.gz manaserv-291ad04d5b5c4ab08d85eadde116f968cd579b77.tar.bz2 manaserv-291ad04d5b5c4ab08d85eadde116f968cd579b77.tar.xz manaserv-291ad04d5b5c4ab08d85eadde116f968cd579b77.zip |
Physically split the server into one tmwserv-acount program (account +
chat + database) and multiple tmwserv-game programs (selected with
respect to the maps). Cleaned the repository by moving server-specific
source files into dedicated directories.
Diffstat (limited to 'src/net/connectionhandler.hpp')
-rw-r--r-- | src/net/connectionhandler.hpp | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/src/net/connectionhandler.hpp b/src/net/connectionhandler.hpp new file mode 100644 index 00000000..df22aacc --- /dev/null +++ b/src/net/connectionhandler.hpp @@ -0,0 +1,123 @@ +/* + * The Mana World Server + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMWSERV_CONNECTIONHANDLER_H_ +#define _TMWSERV_CONNECTIONHANDLER_H_ + +#include <list> +#include <enet/enet.h> + +class MessageIn; +class MessageOut; +class NetComputer; + +/** + * Convert a IP4 address into its string representation + */ +std::string +ip4ToString(unsigned int ip4addr); + +/** + * This class represents the connection handler interface. The connection + * handler will respond to connect/reconnect/disconnect events and handle + * incoming messages, passing them on to registered message handlers. + */ +class ConnectionHandler +{ + public: + virtual ~ConnectionHandler() {} + + /** + * Open the server socket. + */ + bool startListen(enet_uint16 port); + + /** + * Disconnect all the clients and close the server socket. + */ + void stopListen(); + + /** + * Process outgoing messages and listen to the server socket for + * incoming messages and new connections. + */ + virtual void process(); + + /** + * Process outgoing messages. + */ + void flush(); + + /** + * Called when a computer sends a packet to the network session. + */ + //void receivePacket(NetComputer *computer, Packet *packet); + + /** + * Send packet to every client, used for announcements. + */ + void sendToEveryone(const MessageOut &msg); + + /** + * Return the number of connected clients. + */ + unsigned int getClientNumber(); + + private: + ENetAddress address; /**< Includes the port to listen to. */ + ENetHost *host; /**< The host that listen for connections. */ + + protected: + /** + * Called when a computer connects to the server. Initialize + * an object derived of NetComputer. + */ + virtual NetComputer *computerConnected(ENetPeer *peer) = 0; + + /** + * Called when a computer reconnects to the server. + */ + //virtual NetComputer *computerReconnected(ENetPeer *) = 0; + + /** + * Called when a computer disconnects from the server. + * + * <b>Note:</b> After returning from this method the NetComputer + * reference is no longer guaranteed to be valid. + */ + virtual void computerDisconnected(NetComputer *) = 0; + + /** + * Called when a message is received. + */ + virtual void processMessage(NetComputer *, MessageIn &) = 0; + + typedef std::list<NetComputer*> NetComputers; + /** + * A list of pointers to the client structures created by + * computerConnected. + */ + NetComputers clients; +}; + +#endif |