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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2006-07-27 17:20:22 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2006-07-27 17:20:22 +0000 |
commit | d0b6b3d1c96e437d12410703a8e530decd0b028f (patch) | |
tree | f3568279aa6c31594f525f061efc6eda08278635 /src/map.h | |
parent | 285b40d1cb768e235aed894f4704e1013cb054ea (diff) | |
download | manaserv-d0b6b3d1c96e437d12410703a8e530decd0b028f.tar.gz manaserv-d0b6b3d1c96e437d12410703a8e530decd0b028f.tar.bz2 manaserv-d0b6b3d1c96e437d12410703a8e530decd0b028f.tar.xz manaserv-d0b6b3d1c96e437d12410703a8e530decd0b028f.zip |
First step toward a restructured class hierarchy for world actors: add
MovingObject and Player classes.
Diffstat (limited to 'src/map.h')
-rw-r--r-- | src/map.h | 6 |
1 files changed, 0 insertions, 6 deletions
@@ -28,10 +28,6 @@ #include <map> #include <string> -namespace tmwserv -{ - - struct PATH_NODE; /** @@ -190,6 +186,4 @@ class Map int onClosedList, onOpenList; }; -} // namespace tmwserv - #endif |