summaryrefslogtreecommitdiff
path: root/src/game-server
diff options
context:
space:
mode:
authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-03-18 00:50:15 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-03-20 15:08:47 +0100
commite503901c3a7cc07b409ed8bc3209908f0091652d (patch)
treedae97a15e50c43c9e0f493a116a270b6140400e9 /src/game-server
parent9d6a1f4c881d8a77d7bde3244a6543b0cbe31718 (diff)
downloadmanaserv-e503901c3a7cc07b409ed8bc3209908f0091652d.tar.gz
manaserv-e503901c3a7cc07b409ed8bc3209908f0091652d.tar.bz2
manaserv-e503901c3a7cc07b409ed8bc3209908f0091652d.tar.xz
manaserv-e503901c3a7cc07b409ed8bc3209908f0091652d.zip
General cleanups and code style fixes
A bunch of variables that were continuously requested from the configuration are now members of the AccountHandler. Reviewed-by: Freeyorp
Diffstat (limited to 'src/game-server')
-rw-r--r--src/game-server/attributemanager.cpp12
-rw-r--r--src/game-server/itemmanager.cpp4
2 files changed, 9 insertions, 7 deletions
diff --git a/src/game-server/attributemanager.cpp b/src/game-server/attributemanager.cpp
index d6cdeae1..50cced31 100644
--- a/src/game-server/attributemanager.cpp
+++ b/src/game-server/attributemanager.cpp
@@ -46,7 +46,7 @@ void AttributeManager::reload()
exit(EXIT_XML_NOT_FOUND);
}
- XML::Document doc(absPathFile, int());
+ XML::Document doc(absPathFile, false);
xmlNodePtr node = doc.rootNode();
if (!node || !xmlStrEqual(node->name, BAD_CAST "attributes"))
{
@@ -209,8 +209,8 @@ void AttributeManager::reload()
LOG_INFO("Loaded '" << mAttributeMap.size() << "' attributes with '"
<< count << "' modifier layers.");
- for(TagMap::const_iterator i = mTagMap.begin(), i_end = mTagMap.end();
- i != i_end; ++i)
+ for (TagMap::const_iterator i = mTagMap.begin(), i_end = mTagMap.end();
+ i != i_end; ++i)
{
LOG_DEBUG("Tag '" << i->first << "': '" << i->second.first << "', '"
<< i->second.second << "'.");
@@ -222,7 +222,8 @@ void AttributeManager::reload()
const std::vector<struct AttributeInfoType> *AttributeManager::getAttributeInfo(unsigned int id) const
{
AttributeMap::const_iterator ret = mAttributeMap.find(id);
- if (ret == mAttributeMap.end()) return 0;
+ if (ret == mAttributeMap.end())
+ return 0;
return &ret->second.second;
}
@@ -234,7 +235,8 @@ const AttributeScopes &AttributeManager::getAttributeInfoForType(SCOPE_TYPES typ
bool AttributeManager::isAttributeDirectlyModifiable(unsigned int id) const
{
AttributeMap::const_iterator ret = mAttributeMap.find(id);
- if (ret == mAttributeMap.end()) return false;
+ if (ret == mAttributeMap.end())
+ return false;
return ret->second.first;
}
diff --git a/src/game-server/itemmanager.cpp b/src/game-server/itemmanager.cpp
index 0fe464ee..6549618b 100644
--- a/src/game-server/itemmanager.cpp
+++ b/src/game-server/itemmanager.cpp
@@ -55,7 +55,7 @@ void ItemManager::reload()
return;
}
- XML::Document doc(absPathFile, int());
+ XML::Document doc(absPathFile, false);
rootNode = doc.rootNode();
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "equip-slots"))
@@ -109,7 +109,7 @@ void ItemManager::reload()
return;
}
- XML::Document doc2(absPathFile, int());
+ XML::Document doc2(absPathFile, false);
rootNode = doc2.rootNode();
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "items"))