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authorBlue <bluesansdouze@gmail.com>2009-05-06 00:21:51 +0200
committerChuck Miller <shadowmil@gmail.com>2009-05-05 18:49:31 -0400
commit9bf793b93df88fb38c2f29d5ec7643d11899ef2f (patch)
tree3139788a4ac1c936786f1b6ba9cdf2d7680f3ccf /src/game-server
parenta151d1693572f32fcd7572f20e80ed99500b42fa (diff)
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tmwserv - Warp fix
Prevent for warping in a unwalkable area, choose randomly a random place to warp if the asked is unwalkable Added a default value to map::getWalk too.
Diffstat (limited to 'src/game-server')
-rw-r--r--src/game-server/map.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/map.hpp b/src/game-server/map.hpp
index bbc33fea..059d9826 100644
--- a/src/game-server/map.hpp
+++ b/src/game-server/map.hpp
@@ -128,7 +128,7 @@ class Map
/**
* Gets walkability for a tile with a blocking bitmask
*/
- bool getWalk(int x, int y, char walkmask) const;
+ bool getWalk(int x, int y, char walkmask = BLOCKMASK_WALL) const;
/**
* Returns the width of this map.