summaryrefslogtreecommitdiff
path: root/src/game-server/trigger.cpp
diff options
context:
space:
mode:
authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-07-07 18:06:29 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-07-07 18:06:29 +0000
commitd213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399 (patch)
tree2ae7c7abd8fdedb2e6ec5610718834d9a92a467f /src/game-server/trigger.cpp
parent04e694b067a21dee8e13368c17d1815cc0624ce4 (diff)
downloadmanaserv-d213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399.tar.gz
manaserv-d213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399.tar.bz2
manaserv-d213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399.tar.xz
manaserv-d213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399.zip
Singleton managers do not need stateful classes. Changed them to namespace interfaces.
Diffstat (limited to 'src/game-server/trigger.cpp')
-rw-r--r--src/game-server/trigger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/trigger.cpp b/src/game-server/trigger.cpp
index b1cdc7c0..33205066 100644
--- a/src/game-server/trigger.cpp
+++ b/src/game-server/trigger.cpp
@@ -33,7 +33,7 @@ void WarpAction::process(Object *obj)
if (obj->getType() == OBJECT_CHARACTER)
{
DelayedEvent e = { EVENT_WARP, mX, mY, mMap };
- gameState->enqueueEvent(obj, e);
+ GameState::enqueueEvent(obj, e);
}
}