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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-11-14 13:18:14 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-11-14 13:18:14 +0100
commit196c1c0bffa8bb594ff0a7442748030f47cc9c58 (patch)
treeb60b3e3eff38907e2d8a94ce6aa7e63cd1a741c8 /src/game-server/thing.cpp
parent23a94e7b154726599b9112b91ebedb32af9ff22c (diff)
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Renamed .hpp files into .h for consistency.
Also added an header to the autoattack.{h,cpp} files. Big but trivial fix.
Diffstat (limited to 'src/game-server/thing.cpp')
-rw-r--r--src/game-server/thing.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game-server/thing.cpp b/src/game-server/thing.cpp
index 70d2c4c4..5fe94249 100644
--- a/src/game-server/thing.cpp
+++ b/src/game-server/thing.cpp
@@ -20,9 +20,9 @@
#include <cassert>
-#include "game-server/thing.hpp"
+#include "game-server/thing.h"
-#include "game-server/eventlistener.hpp"
+#include "game-server/eventlistener.h"
Thing::~Thing()
{