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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-05-21 01:12:02 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-05-21 01:12:02 +0200
commitef45deeb0bb4fbc3fe06d7c556f5272205891da7 (patch)
tree3fed07eb593befa8a95ae7a2fa95eab0af4fe965 /src/game-server/statuseffect.hpp
parent010e0fda51faf69b2b0319e7e1500e13c780fb4d (diff)
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Some cleanup in StatusEffect class
No functional changes.
Diffstat (limited to 'src/game-server/statuseffect.hpp')
-rw-r--r--src/game-server/statuseffect.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game-server/statuseffect.hpp b/src/game-server/statuseffect.hpp
index 23f10597..3aa4d843 100644
--- a/src/game-server/statuseffect.hpp
+++ b/src/game-server/statuseffect.hpp
@@ -27,7 +27,7 @@ class Being;
class StatusEffect
{
public:
- StatusEffect(int);
+ StatusEffect(int id);
~StatusEffect();
void tick(Being *target, int count);
@@ -36,7 +36,7 @@ class StatusEffect
{ return mId; }
void setScript(Script *script)
- { mScript = script; };
+ { mScript = script; }
private:
int mId;