diff options
author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-03-16 23:20:38 +0100 |
---|---|---|
committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-04-04 20:18:50 +0200 |
commit | 4d84c4ffd2c4f25a67b2f094baf6ac81c68ebb07 (patch) | |
tree | cb6fc8a565689caaded7977fe249820a61dadee9 /src/game-server/spawnarea.h | |
parent | b30e3355dbbd160ad77f2987b9758ad349830cac (diff) | |
download | manaserv-4d84c4ffd2c4f25a67b2f094baf6ac81c68ebb07.tar.gz manaserv-4d84c4ffd2c4f25a67b2f094baf6ac81c68ebb07.tar.bz2 manaserv-4d84c4ffd2c4f25a67b2f094baf6ac81c68ebb07.tar.xz manaserv-4d84c4ffd2c4f25a67b2f094baf6ac81c68ebb07.zip |
Renamed Thing to Entity
In preparation for using an entity/component system for the entities
in the game world, this name will be more recognizable and easier to
talk about.
Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/game-server/spawnarea.h')
-rw-r--r-- | src/game-server/spawnarea.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game-server/spawnarea.h b/src/game-server/spawnarea.h index 48bfede7..cc0642f1 100644 --- a/src/game-server/spawnarea.h +++ b/src/game-server/spawnarea.h @@ -22,7 +22,7 @@ #define SPAWNAREA_H #include "game-server/eventlistener.h" -#include "game-server/thing.h" +#include "game-server/entity.h" #include "utils/point.h" class Being; @@ -32,7 +32,7 @@ class MonsterClass; * A spawn area, where monsters spawn. The area is a rectangular field and will * spawn a certain number of a given monster type. */ -class SpawnArea : public Thing +class SpawnArea : public Entity { public: SpawnArea(MapComposite *, MonsterClass *, const Rectangle &zone, @@ -43,7 +43,7 @@ class SpawnArea : public Thing /** * Keeps track of the number of spawned being. */ - void decrease(Thing *); + void decrease(Entity *); private: MonsterClass *mSpecy; /**< Specy of monster that spawns in this area. */ |