summaryrefslogtreecommitdiff
path: root/src/game-server/monstermanager.cpp
diff options
context:
space:
mode:
authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-30 22:35:33 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-30 22:35:33 +0100
commitd1cc2dda74d4f0b0468ea80a125f4f95469063b7 (patch)
tree7af698535933dc5b4152c0e3636b2adace6ff866 /src/game-server/monstermanager.cpp
parenta7c5cbc6f9e66275b697875e8a440910b0f5e982 (diff)
downloadmanaserv-d1cc2dda74d4f0b0468ea80a125f4f95469063b7.tar.gz
manaserv-d1cc2dda74d4f0b0468ea80a125f4f95469063b7.tar.bz2
manaserv-d1cc2dda74d4f0b0468ea80a125f4f95469063b7.tar.xz
manaserv-d1cc2dda74d4f0b0468ea80a125f4f95469063b7.zip
Added the missing Magical dodge monster property.
Now this can be loaded with the 'magic-evade' xml tag.
Diffstat (limited to 'src/game-server/monstermanager.cpp')
-rw-r--r--src/game-server/monstermanager.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game-server/monstermanager.cpp b/src/game-server/monstermanager.cpp
index 05c48542..cd0f7455 100644
--- a/src/game-server/monstermanager.cpp
+++ b/src/game-server/monstermanager.cpp
@@ -131,6 +131,8 @@ void MonsterManager::reload()
XML::getProperty(subnode, "attack-magic", -1));
monster->setAttribute(ATTR_DODGE,
XML::getProperty(subnode, "evade", -1));
+ monster->setAttribute(ATTR_MAGIC_DODGE,
+ XML::getProperty(subnode, "magic-evade", -1));
monster->setAttribute(ATTR_ACCURACY,
XML::getProperty(subnode, "hit", -1));
monster->setAttribute(ATTR_DEFENSE,