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authorPhilipp Sehmisch <tmw@crushnet.org>2007-03-30 20:02:41 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2007-03-30 20:02:41 +0000
commitf2f50428fa1381cb39060b38186c09fc363c5f02 (patch)
treed1dbda7ebe8d1003e2f2dbad9e77814f6d99876a /src/game-server/monster.cpp
parentdc054c19aefcc9ca20aa0d4104386886a912a9d7 (diff)
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repaired some svn errors
Diffstat (limited to 'src/game-server/monster.cpp')
-rw-r--r--src/game-server/monster.cpp106
1 files changed, 0 insertions, 106 deletions
diff --git a/src/game-server/monster.cpp b/src/game-server/monster.cpp
index 9d75e6fa..91f7e16e 100644
--- a/src/game-server/monster.cpp
+++ b/src/game-server/monster.cpp
@@ -87,109 +87,3 @@ void Monster::calculateDerivedAttributes()
* Do any monster specific attribute calculation here
*/
}
-/*
- * The Mana World Server
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the Free
- * Software Foundation; either version 2 of the License, or any later version.
- *
- * The Mana World is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with The Mana World; if not, write to the Free Software Foundation, Inc.,
- * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id: controller.cpp 3191 2007-03-15 23:47:13Z crush_tmw $
- */
-
-#include "game-server/monster.hpp"
-
-#include "utils/logger.h"
-
-extern int worldTime;
-
-Monster::Monster():
- Being(OBJECT_MONSTER, 65535),
- mCountDown(0)
-{
- mAttributes.resize(NB_ATTRIBUTES_CONTROLLED, 1); // TODO: fill with the real attributes
-}
-
-void Monster::update()
-{
- /* Temporary "AI" behaviour that is purely artificial and not at all
- * intelligent.
- */
- if (mCountDown == 0)
- {
- if (mAction != DEAD)
- {
- Point randomPos( rand() % 320 + 720,
- rand() % 320 + 840 );
- setDestination(randomPos);
- mCountDown = 10 + rand() % 10;
-
- LOG_DEBUG("Setting new random destination " << randomPos.x << ","
- << randomPos.y << " for being " << getPublicID());
- }
- else
- {
- raiseUpdateFlags(UPDATEFLAG_REMOVE);
- }
- }
- else
- {
- mCountDown--;
- }
-}
-
-int Monster::damage(Damage damage)
-{
- int damageValue = Being::damage(damage);
-
- BattleLogEntry newEntry;
-
- newEntry.timestamp = worldTime;
- newEntry.attacker = damage.source;
- newEntry.skill = damage.skill;
- newEntry.value = damageValue;
- battleLog.push_back(newEntry);
-
- return damageValue;
-};
-
-void Monster::die()
-{
- mCountDown = 50; //sets remove time to 5 seconds
- Being::die();
-}
-
-WeaponStats Monster::getWeaponStats()
-{
-
- WeaponStats weaponStats;
-
- /*
- * TODO: This should all be set by the monster database
- */
- weaponStats.piercing = 1;
- weaponStats.element = ELEMENT_NEUTRAL;
- weaponStats.skill = MONSTER_SKILL_WEAPON;
-
- return weaponStats;
-}
-
-void Monster::calculateDerivedAttributes()
-{
- Being::calculateDerivedAttributes();
- /*
- * Do any monster specific attribute calculation here
- */
-}