diff options
author | Philipp Sehmisch <crush@themanaworld.org> | 2009-10-26 21:27:26 +0100 |
---|---|---|
committer | Philipp Sehmisch <crush@themanaworld.org> | 2009-10-26 21:28:18 +0100 |
commit | b7481331c65a08d54d5e2ae286923627195076ce (patch) | |
tree | 62e9a7391f074913652d8d2dedc1cdc28cb53124 /src/game-server/monster.cpp | |
parent | ecefeb60244e6ad9c5d043f8bdf086ac89889b9e (diff) | |
download | manaserv-b7481331c65a08d54d5e2ae286923627195076ce.tar.gz manaserv-b7481331c65a08d54d5e2ae286923627195076ce.tar.bz2 manaserv-b7481331c65a08d54d5e2ae286923627195076ce.tar.xz manaserv-b7481331c65a08d54d5e2ae286923627195076ce.zip |
Added optional optimal level mechanic which reduces exp gain of certain sources after a certain skill level.
Diffstat (limited to 'src/game-server/monster.cpp')
-rw-r--r-- | src/game-server/monster.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/monster.cpp b/src/game-server/monster.cpp index 08ddb2aa..c6b6079e 100644 --- a/src/game-server/monster.cpp +++ b/src/game-server/monster.cpp @@ -463,7 +463,7 @@ void Monster::died() int expPerSkill = int(expPerChar / skillSet->size()); for (iSkill = skillSet->begin(); iSkill != skillSet->end(); iSkill++) { - character->receiveExperience(*iSkill, expPerSkill); + character->receiveExperience(*iSkill, expPerSkill, mSpecy->getOptimalLevel()); } } } |