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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-01-03 20:54:03 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-01-03 20:54:03 +0000
commit282ca19e33b79f4468ce6402406ddb1397f2d115 (patch)
tree8e9e3845353183c9838f7cce9eefcdbf566a9bd1 /src/game-server/mapcomposite.hpp
parenta372dc5340a1d5653ef5a60c65c5a1501a333c6b (diff)
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Starting to work on adding items to the map. Nothing concrete for now, just a few simplifications. Fixed file end-of-lines along the way.
Diffstat (limited to 'src/game-server/mapcomposite.hpp')
-rw-r--r--src/game-server/mapcomposite.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game-server/mapcomposite.hpp b/src/game-server/mapcomposite.hpp
index 526b36e2..1996950e 100644
--- a/src/game-server/mapcomposite.hpp
+++ b/src/game-server/mapcomposite.hpp
@@ -23,7 +23,7 @@
#ifndef _TMW_SERVER_MAPCOMPOSITE_
#define _TMW_SERVER_MAPCOMPOSITE_
-
+
#include <vector>
class Map;
@@ -183,12 +183,12 @@ class MapComposite {
/**
* Gets an iterator on the objects inside a given rectangle.
*/
- ZoneIterator getInsideRectangleIterator(Rectangle const &) const;
+ ZoneIterator getInsideRectangleIterator(Rectangle const &) const;
/**
* Gets an iterator on the objects around a given object.
*/
- ZoneIterator getAroundObjectIterator(Object *, int radius) const;
+ ZoneIterator getAroundObjectIterator(Object *, int radius) const;
/**
* Gets an iterator on the objects around the old and new positions of