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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-01-03 20:54:03 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-01-03 20:54:03 +0000 |
commit | 282ca19e33b79f4468ce6402406ddb1397f2d115 (patch) | |
tree | 8e9e3845353183c9838f7cce9eefcdbf566a9bd1 /src/game-server/mapcomposite.cpp | |
parent | a372dc5340a1d5653ef5a60c65c5a1501a333c6b (diff) | |
download | manaserv-282ca19e33b79f4468ce6402406ddb1397f2d115.tar.gz manaserv-282ca19e33b79f4468ce6402406ddb1397f2d115.tar.bz2 manaserv-282ca19e33b79f4468ce6402406ddb1397f2d115.tar.xz manaserv-282ca19e33b79f4468ce6402406ddb1397f2d115.zip |
Starting to work on adding items to the map. Nothing concrete for now, just a few simplifications. Fixed file end-of-lines along the way.
Diffstat (limited to 'src/game-server/mapcomposite.cpp')
-rw-r--r-- | src/game-server/mapcomposite.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/mapcomposite.cpp b/src/game-server/mapcomposite.cpp index 1b824447..21648bc1 100644 --- a/src/game-server/mapcomposite.cpp +++ b/src/game-server/mapcomposite.cpp @@ -418,7 +418,7 @@ ZoneIterator MapComposite::getAroundPlayerIterator(MovingObject *obj, int radius } fillRegion(r2, obj->getPosition(), radius); return ZoneIterator(r2, this); -}
+} bool MapComposite::insert(Thing *ptr) { |