summaryrefslogtreecommitdiff
path: root/src/game-server/map.cpp
diff options
context:
space:
mode:
authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-03 19:54:16 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-03 19:54:16 +0100
commit8404033af0218ccd0221bf6ae9c0939bec86c4c9 (patch)
treec3958616add91c47291d0d366b66af980d5bcc3a /src/game-server/map.cpp
parentac0a394505c0cf1124f48e4700e214d337c2e527 (diff)
downloadmanaserv-8404033af0218ccd0221bf6ae9c0939bec86c4c9.tar.gz
manaserv-8404033af0218ccd0221bf6ae9c0939bec86c4c9.tar.bz2
manaserv-8404033af0218ccd0221bf6ae9c0939bec86c4c9.tar.xz
manaserv-8404033af0218ccd0221bf6ae9c0939bec86c4c9.zip
Got rid of the superfluous DEFAULT_TILE_HEIGHT/WIDTH.
We've got DEFAULT_TILE_LENGTH in defines.h for that. Trivial fix.
Diffstat (limited to 'src/game-server/map.cpp')
-rw-r--r--src/game-server/map.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game-server/map.cpp b/src/game-server/map.cpp
index 14644026..8a3c3e63 100644
--- a/src/game-server/map.cpp
+++ b/src/game-server/map.cpp
@@ -25,6 +25,8 @@
#include "game-server/map.h"
+#include "defines.h"
+
// Basic cost for moving from one tile to another.
// Used in findPath() function when computing the A* path algorithm.
static int const basicCost = 100;
@@ -43,7 +45,8 @@ bool Location::operator< (const Location &loc) const
return tile->Fcost > loc.tile->Fcost;
}
-Map::Map(int width, int height, int twidth, int theight):
+Map::Map(int width = 0, int height = 0,
+ int twidth = DEFAULT_TILE_LENGTH, int theight = DEFAULT_TILE_LENGTH):
mWidth(width), mHeight(height),
mTileWidth(twidth), mTileHeight(theight),
onClosedList(1), onOpenList(2)