diff options
author | Philipp Sehmisch <crush@themanaworld.org> | 2009-03-19 20:10:27 +0100 |
---|---|---|
committer | Philipp Sehmisch <crush@themanaworld.org> | 2009-03-19 20:10:27 +0100 |
commit | 3dec609dc5f343547fad87dbbd3d7c7e2c59dde5 (patch) | |
tree | e272c0d3ae0c56b9b455d81718b9a51e7439b101 /src/game-server/map.cpp | |
parent | 53cde41db10d69120cdc46f278178fc5667744a1 (diff) | |
download | manaserv-3dec609dc5f343547fad87dbbd3d7c7e2c59dde5.tar.gz manaserv-3dec609dc5f343547fad87dbbd3d7c7e2c59dde5.tar.bz2 manaserv-3dec609dc5f343547fad87dbbd3d7c7e2c59dde5.tar.xz manaserv-3dec609dc5f343547fad87dbbd3d7c7e2c59dde5.zip |
Implemented the possibility to have maps with or without PvP combat.
PvP is governed by the map property "pvp". Currently it can be either "none" for no PvP combat or "free" for unrestricted PvP combat. "none" is the default value which is used when pvp is undefined. Later addition of more sophisticated PvP modes is possible.
Diffstat (limited to 'src/game-server/map.cpp')
-rw-r--r-- | src/game-server/map.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game-server/map.cpp b/src/game-server/map.cpp index 0956571e..f66f8876 100644 --- a/src/game-server/map.cpp +++ b/src/game-server/map.cpp @@ -81,6 +81,14 @@ Map::setSize(int width, int height) } } +const std::string &Map::getProperty(const std::string &key) const +{ + std::map<std::string, std::string>::const_iterator i; + i = mProperties.find(key); + if (i == mProperties.end()) return ""; + return i->second; +} + void Map::blockTile(int x, int y, BlockType type) { if (type == BLOCKTYPE_NONE || x < 0 || y < 0 || x >= mWidth || y >= mHeight) |