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authorPhilipp Sehmisch <mana@crushnet.org>2010-03-22 21:55:34 +0100
committerPhilipp Sehmisch <mana@crushnet.org>2010-04-11 18:27:20 +0200
commitf3ad48f5ce2b3b584870674e58a7265779b3836b (patch)
tree73323079c2accbdf20f4617be21506c556e66329 /src/game-server/main-game.cpp
parente0669e4025e3772590cbde835d79fb06efea04fa (diff)
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Added global lua event script (only on_being_death_accept for now)
Reviewed-by: Jared Adams <Jaxad0127@gmail.com>
Diffstat (limited to 'src/game-server/main-game.cpp')
-rw-r--r--src/game-server/main-game.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game-server/main-game.cpp b/src/game-server/main-game.cpp
index cb6ea419..3ad265fe 100644
--- a/src/game-server/main-game.cpp
+++ b/src/game-server/main-game.cpp
@@ -50,6 +50,7 @@
#include "net/bandwidth.hpp"
#include "net/connectionhandler.hpp"
#include "net/messageout.hpp"
+#include "scripting/luascript.hpp"
#include "utils/logger.h"
#include "utils/processorutils.hpp"
#include "utils/stringfilter.h"
@@ -172,6 +173,12 @@ void initialize()
MonsterManager::initialize(DEFAULT_MONSTERSDB_FILE);
StatusManager::initialize(DEFAULT_STATUSDB_FILE);
PermissionManager::initialize(DEFAULT_PERMISSION_FILE);
+ // Initialize global event script
+ Script::global_event_script = new LuaScript();
+ if (!Script::global_event_script->loadFile("scripts/global_events.lua"))
+ {
+ Script::global_event_script = NULL;
+ }
// --- Initialize the global handlers
// FIXME: Make the global handlers global vars or part of a bigger