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author | Philipp Sehmisch <mana@crushnet.org> | 2010-05-09 17:03:47 +0200 |
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committer | Philipp Sehmisch <mana@crushnet.org> | 2010-05-09 17:03:47 +0200 |
commit | cfff8488b15d00d6f7e3e7bf6cf9723c1fe91d0b (patch) | |
tree | f1e0e62fa8c06d859f3d9d4b9c8b5cf4cbdbd013 /src/game-server/item.hpp | |
parent | 1ef56bda12f9f18f0c91903b330e0422cfd98793 (diff) | |
download | manaserv-cfff8488b15d00d6f7e3e7bf6cf9723c1fe91d0b.tar.gz manaserv-cfff8488b15d00d6f7e3e7bf6cf9723c1fe91d0b.tar.bz2 manaserv-cfff8488b15d00d6f7e3e7bf6cf9723c1fe91d0b.tar.xz manaserv-cfff8488b15d00d6f7e3e7bf6cf9723c1fe91d0b.zip |
Floor items are now removed after a (configurable) time.
Reviewed-by: Thorbjorn Lindeijer
Diffstat (limited to 'src/game-server/item.hpp')
-rw-r--r-- | src/game-server/item.hpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/game-server/item.hpp b/src/game-server/item.hpp index 777f5057..4aa84c9c 100644 --- a/src/game-server/item.hpp +++ b/src/game-server/item.hpp @@ -269,12 +269,14 @@ class ItemClass unsigned mAttackRange; /**< Attack range when used as a weapon */ }; +/** +* Class for an item stack laying on the floor in the game world +*/ + class Item : public Actor { public: - Item(ItemClass *type, int amount) - : Actor(OBJECT_ITEM), mType(type), mAmount(amount) - {} + Item(ItemClass *type, int amount); ItemClass *getItemClass() const { return mType; } @@ -282,11 +284,12 @@ class Item : public Actor int getAmount() const { return mAmount; } - virtual void update() {} + virtual void update(); private: ItemClass *mType; unsigned char mAmount; + int mLifetime; }; #endif |