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authorRogier Polak <rogier.l.a.polak@gmail.com>2007-03-05 03:32:59 +0000
committerRogier Polak <rogier.l.a.polak@gmail.com>2007-03-05 03:32:59 +0000
commitd811a539474a6eeb4439a4204f3d96551a5b7c1e (patch)
tree66b2482085965598845a0e58fa04d1bcdb6dd5a1 /src/game-server/item.cpp
parentf0d969eba1840362daad9debc93907c270b22ea5 (diff)
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Added an abstrart base class for characterdata, in order to use the same serialize and deserialize functions on both the accountserver and the gameserver.
Diffstat (limited to 'src/game-server/item.cpp')
-rw-r--r--src/game-server/item.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/game-server/item.cpp b/src/game-server/item.cpp
index 7eb9afb6..9345e33e 100644
--- a/src/game-server/item.cpp
+++ b/src/game-server/item.cpp
@@ -32,10 +32,7 @@ bool ItemClass::use(Being *itemUser)
// Calling a script if scriptName != ""
if (!mScriptName.empty())
{
- if (runScript(itemUser) && usedSuccessfully)
- return true;
- else
- return false;
+ return (runScript(itemUser) && usedSuccessfully);
}
else
return usedSuccessfully;