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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-07-23 17:00:11 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-07-23 17:00:11 +0000 |
commit | 919bcd64912d88993b56e931b0eea880b466947b (patch) | |
tree | 23686fa6d5a0b5beccb536d9108358221b07f09d /src/game-server/gamehandler.hpp | |
parent | 091a57aca17453b08e2a912a6ed19c09131e2123 (diff) | |
download | manaserv-919bcd64912d88993b56e931b0eea880b466947b.tar.gz manaserv-919bcd64912d88993b56e931b0eea880b466947b.tar.bz2 manaserv-919bcd64912d88993b56e931b0eea880b466947b.tar.xz manaserv-919bcd64912d88993b56e931b0eea880b466947b.zip |
Commented out code unavailable from client side. Added support for NPCs.
Diffstat (limited to 'src/game-server/gamehandler.hpp')
-rw-r--r-- | src/game-server/gamehandler.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/gamehandler.hpp b/src/game-server/gamehandler.hpp index 85a38674..f07e1ac9 100644 --- a/src/game-server/gamehandler.hpp +++ b/src/game-server/gamehandler.hpp @@ -90,7 +90,7 @@ class GameHandler: public ConnectionHandler * Map of character's and their id used for getting which character to * forward account server messages back to. */ - std::map<int, Character*> messageMap; + // std::map<int, Character*> messageMap; /** * Combines a client with it's character. |