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author | David Athay <ko2fan@gmail.com> | 2008-07-24 15:06:10 +0000 |
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committer | David Athay <ko2fan@gmail.com> | 2008-07-24 15:06:10 +0000 |
commit | 2eb6a5a2c1c9ddfc86aabed037abb6fe696f4b8c (patch) | |
tree | 7949fc66bbba1cdb73ec7426a156d2fed94887f3 /src/game-server/gamehandler.hpp | |
parent | 26d4751d4d382bfcfb7196e355f85d584c335a6c (diff) | |
download | manaserv-2eb6a5a2c1c9ddfc86aabed037abb6fe696f4b8c.tar.gz manaserv-2eb6a5a2c1c9ddfc86aabed037abb6fe696f4b8c.tar.bz2 manaserv-2eb6a5a2c1c9ddfc86aabed037abb6fe696f4b8c.tar.xz manaserv-2eb6a5a2c1c9ddfc86aabed037abb6fe696f4b8c.zip |
Added error message when NPC is too far away.
Diffstat (limited to 'src/game-server/gamehandler.hpp')
-rw-r--r-- | src/game-server/gamehandler.hpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game-server/gamehandler.hpp b/src/game-server/gamehandler.hpp index 0604ba20..4a078813 100644 --- a/src/game-server/gamehandler.hpp +++ b/src/game-server/gamehandler.hpp @@ -125,6 +125,11 @@ class GameHandler: public ConnectionHandler void computerDisconnected(NetComputer *); /** + * Send error message back to player + */ + void sendError(NetComputer *computer, int id, std::string errorMsg); + + /** * Processes messages related to core game events. */ void processMessage(NetComputer *computer, MessageIn &message); |