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authorDavid Athay <ko2fan@gmail.com>2008-07-24 15:06:10 +0000
committerDavid Athay <ko2fan@gmail.com>2008-07-24 15:06:10 +0000
commit2eb6a5a2c1c9ddfc86aabed037abb6fe696f4b8c (patch)
tree7949fc66bbba1cdb73ec7426a156d2fed94887f3 /src/game-server/gamehandler.hpp
parent26d4751d4d382bfcfb7196e355f85d584c335a6c (diff)
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Added error message when NPC is too far away.
Diffstat (limited to 'src/game-server/gamehandler.hpp')
-rw-r--r--src/game-server/gamehandler.hpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game-server/gamehandler.hpp b/src/game-server/gamehandler.hpp
index 0604ba20..4a078813 100644
--- a/src/game-server/gamehandler.hpp
+++ b/src/game-server/gamehandler.hpp
@@ -125,6 +125,11 @@ class GameHandler: public ConnectionHandler
void computerDisconnected(NetComputer *);
/**
+ * Send error message back to player
+ */
+ void sendError(NetComputer *computer, int id, std::string errorMsg);
+
+ /**
* Processes messages related to core game events.
*/
void processMessage(NetComputer *computer, MessageIn &message);