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author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-02-20 15:34:28 +0100 |
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committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-02-20 15:34:28 +0100 |
commit | c70c6d19c1cabf46b595591802bceab63d371788 (patch) | |
tree | 1c153d2bfe560171bad5889d528dc5cf110e8533 /src/game-server/gamehandler.cpp | |
parent | d707495540581f8c1b9ab3d5007c9c4d1ab83b53 (diff) | |
parent | 587b7682e6bf7dd9e616c1d4789a5ed9aa986e6d (diff) | |
download | manaserv-c70c6d19c1cabf46b595591802bceab63d371788.tar.gz manaserv-c70c6d19c1cabf46b595591802bceab63d371788.tar.bz2 manaserv-c70c6d19c1cabf46b595591802bceab63d371788.tar.xz manaserv-c70c6d19c1cabf46b595591802bceab63d371788.zip |
Merge branch 'master' into lpc2012
Conflicts:
gameserver.cbp
src/account-server/accounthandler.cpp
src/game-server/attack.cpp
src/game-server/attack.h
src/game-server/being.cpp
src/game-server/being.h
src/game-server/character.cpp
src/game-server/character.h
src/game-server/inventory.cpp
src/game-server/item.h
src/game-server/monster.cpp
src/game-server/monster.h
Diffstat (limited to 'src/game-server/gamehandler.cpp')
-rw-r--r-- | src/game-server/gamehandler.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/src/game-server/gamehandler.cpp b/src/game-server/gamehandler.cpp index 8dde8d9a..3b356a5c 100644 --- a/src/game-server/gamehandler.cpp +++ b/src/game-server/gamehandler.cpp @@ -28,6 +28,7 @@ #include "game-server/accountconnection.h" #include "game-server/buysell.h" #include "game-server/commandhandler.h" +#include "game-server/emotemanager.h" #include "game-server/inventory.h" #include "game-server/item.h" #include "game-server/itemmanager.h" @@ -43,7 +44,7 @@ #include "utils/logger.h" #include "utils/tokendispenser.h" -const unsigned int TILES_TO_BE_NEAR = 7; +const unsigned TILES_TO_BE_NEAR = 7; GameHandler::GameHandler(): mTokenCollector(this) @@ -302,6 +303,10 @@ void GameHandler::processMessage(NetComputer *computer, MessageIn &message) handlePartyInvite(client, message); break; + case PGMSG_BEING_EMOTE: + handleTriggerEmoticon(client, message); + break; + default: LOG_WARN("Invalid message type"); client.send(MessageOut(XXMSG_INVALID)); @@ -464,6 +469,7 @@ void GameHandler::handleNpc(GameClient &client, MessageIn &message) case PGMSG_NPC_TALK_NEXT: default: npc->prompt(client.character, message.getId() == PGMSG_NPC_TALK); + break; } } @@ -918,6 +924,13 @@ void GameHandler::handlePartyInvite(GameClient &client, MessageIn &message) client.send(out); } +void GameHandler::handleTriggerEmoticon(GameClient &client, MessageIn &message) +{ + const int id = message.readInt16(); + if (emoteManager->isIdAvailable(id)) + client.character->triggerEmote(id); +} + void GameHandler::sendNpcError(GameClient &client, int id, const std::string &errorMsg) { |