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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2022-08-19 16:55:29 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2022-08-19 17:34:55 +0200
commit109b602701578b9f2b29282f84bf2757544f8d32 (patch)
treea2fd70556c86385a75bfb7651e865beb0a05fd37 /src/game-server/emotemanager.cpp
parent6c6090991e17276de09f5f82d2fc8a6c1adf5bf4 (diff)
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Apply C++11 fixits
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using
Diffstat (limited to 'src/game-server/emotemanager.cpp')
-rw-r--r--src/game-server/emotemanager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game-server/emotemanager.cpp b/src/game-server/emotemanager.cpp
index c4128545..4c7e3680 100644
--- a/src/game-server/emotemanager.cpp
+++ b/src/game-server/emotemanager.cpp
@@ -61,8 +61,8 @@ void EmoteManager::checkStatus()
bool EmoteManager::isIdAvailable(int id) const
{
- std::vector<int>::const_iterator it = mEmoteIds.begin();
- std::vector<int>::const_iterator it_end = mEmoteIds.end();
+ auto it = mEmoteIds.begin();
+ auto it_end = mEmoteIds.end();
for (; it != it_end; ++it)
{
if ((*it) == id)