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authorErik Schilling <ablu.erikschilling@googlemail.com>2013-04-21 11:53:57 +0200
committerErik Schilling <ablu.erikschilling@googlemail.com>2013-08-26 22:56:46 +0200
commitd1fe3b52bda94126ba96b20146f5e9dfd3a9c311 (patch)
tree8596913ef185a3bbc13b108ba67132f53019f281 /src/game-server/component.h
parent4f46549b29234d7e7bc545cc6234880ee117a950 (diff)
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[Abilities] Moved the ability code into a own component
This later allows monsters and characters to use this component.
Diffstat (limited to 'src/game-server/component.h')
-rw-r--r--src/game-server/component.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game-server/component.h b/src/game-server/component.h
index 824de2c8..0a239652 100644
--- a/src/game-server/component.h
+++ b/src/game-server/component.h
@@ -27,6 +27,7 @@ class Entity;
enum ComponentType
{
+ CT_Ability,
CT_Actor,
CT_Character,
CT_Being,