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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-10 22:11:13 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-10 22:11:13 +0200 |
commit | dfe18975cf97d31005354cfeaac45cb66388e105 (patch) | |
tree | c9de2bec507274e8d9832ac700516768ea8cbbb3 /src/game-server/commandhandler.cpp | |
parent | 34f0809f0437db1ad7832de279e721e54115590f (diff) | |
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Changed ItemEquipInfo to only be a pair of unsigned.
Previously it was a list of pair ofunsigned int,
used to get the equipment slot requirements.
It didn't make sense as the ItemEquipsInfo was already a list of it.
So you had to manage with a list of list and that ended up being
irrelevant to the need.
I had to disable the equip function to permit compilation.
This will be fixed in my next commit.
Diffstat (limited to 'src/game-server/commandhandler.cpp')
0 files changed, 0 insertions, 0 deletions