diff options
author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-30 21:14:07 +0200 |
---|---|---|
committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-30 21:14:07 +0200 |
commit | 08214457a089264b3d8491bafcbbdcdbafb49e61 (patch) | |
tree | c59a3613d0bad34498dc95c84964d973f6876180 /src/game-server/commandhandler.cpp | |
parent | 36611913651e26bcb580e7cca28b396a38a7f0fc (diff) | |
download | manaserv-08214457a089264b3d8491bafcbbdcdbafb49e61.tar.gz manaserv-08214457a089264b3d8491bafcbbdcdbafb49e61.tar.bz2 manaserv-08214457a089264b3d8491bafcbbdcdbafb49e61.tar.xz manaserv-08214457a089264b3d8491bafcbbdcdbafb49e61.zip |
Made the monster removal not using queues to avoid a crash.
A race condition on the being pointer could happen when
the being queue was highly requested.
IMHO, using queues to add being but remove them directly
is the way to go.
Resolves: Mana-Mantis #384
Diffstat (limited to 'src/game-server/commandhandler.cpp')
0 files changed, 0 insertions, 0 deletions