summaryrefslogtreecommitdiff
path: root/src/game-server/charactercomponent.h
diff options
context:
space:
mode:
authorErik Schilling <ablu.erikschilling@googlemail.com>2013-09-15 14:05:19 +0200
committerErik Schilling <ablu.erikschilling@googlemail.com>2013-09-15 14:05:19 +0200
commitbc3530454e9456bdd58381ddf38d6ab60bd69ed6 (patch)
tree8d62bab3f3c77249de4bda82c4cf5a75868a3233 /src/game-server/charactercomponent.h
parent6de8fd28ecb23dccded9c3eabed2f80cde7eb122 (diff)
downloadmanaserv-bc3530454e9456bdd58381ddf38d6ab60bd69ed6.tar.gz
manaserv-bc3530454e9456bdd58381ddf38d6ab60bd69ed6.tar.bz2
manaserv-bc3530454e9456bdd58381ddf38d6ab60bd69ed6.tar.xz
manaserv-bc3530454e9456bdd58381ddf38d6ab60bd69ed6.zip
Fixed last commit
Renamed killConnection based on bjorns feedback. Do not send the info on each warp but only on reconnections.
Diffstat (limited to 'src/game-server/charactercomponent.h')
-rw-r--r--src/game-server/charactercomponent.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game-server/charactercomponent.h b/src/game-server/charactercomponent.h
index a739e691..0e5d5ffd 100644
--- a/src/game-server/charactercomponent.h
+++ b/src/game-server/charactercomponent.h
@@ -279,6 +279,8 @@ class CharacterComponent : public Component
void triggerLoginCallback(Entity &entity);
+ void sendFullInfo(Entity &entity);
+
sigc::signal<void, Entity &> signal_disconnected;
void serialize(Entity &entity, MessageOut &msg);
@@ -289,8 +291,6 @@ class CharacterComponent : public Component
CharacterComponent(const CharacterComponent &);
CharacterComponent &operator=(const CharacterComponent &);
- void inserted(Entity *entity);
-
void abilityStatusChanged(int id);
void abilityCooldownActivated();