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authorPhilipp Sehmisch <tmw@crushnet.org>2008-02-27 13:54:35 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-02-27 13:54:35 +0000
commit2c6abfdf3ccfca0650def767bf024f8496928a83 (patch)
treef2e2f321ee6fe73d8153a71f836e72ebdb809ffd /src/game-server/character.hpp
parent250c1b1becc72585e121dd0c181c9cb1f260bd25 (diff)
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Implemented player respawn.
Diffstat (limited to 'src/game-server/character.hpp')
-rw-r--r--src/game-server/character.hpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game-server/character.hpp b/src/game-server/character.hpp
index 316c4c79..b90d2b3c 100644
--- a/src/game-server/character.hpp
+++ b/src/game-server/character.hpp
@@ -61,6 +61,11 @@ class Character : public Being
void perform();
/**
+ * makes the character respawn
+ */
+ void respawn();
+
+ /**
* Gets client computer.
*/
GameClient *getClient() const