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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-01-03 19:46:13 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-01-03 19:46:13 +0100 |
commit | ac0a394505c0cf1124f48e4700e214d337c2e527 (patch) | |
tree | b583a06055b36eb9b3af5ad5f66723b7fb277257 /src/game-server/character.cpp | |
parent | a696323aa2a3e2430c888a2756c6a988233df94c (diff) | |
download | manaserv-ac0a394505c0cf1124f48e4700e214d337c2e527.tar.gz manaserv-ac0a394505c0cf1124f48e4700e214d337c2e527.tar.bz2 manaserv-ac0a394505c0cf1124f48e4700e214d337c2e527.tar.xz manaserv-ac0a394505c0cf1124f48e4700e214d337c2e527.zip |
Change Actor::mActionTime to mMoveTime member to reflect more its actual use.
Trivial.
Diffstat (limited to 'src/game-server/character.cpp')
-rw-r--r-- | src/game-server/character.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp index 49cecebc..3fadf18e 100644 --- a/src/game-server/character.cpp +++ b/src/game-server/character.cpp @@ -146,9 +146,11 @@ void Character::perform() if (mAction != ATTACK || mTarget == NULL) return; // wait before next attack - if (mActionTime > 100) + // Note: The auto-attack system will handle the delay between two attacks. + // TODO: Remove this condition when it's done. + if (mMoveTime > 100) { - mActionTime -= 100; + mMoveTime -= 100; return; } |