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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-08-13 20:44:25 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-08-13 20:44:25 +0000
commit01e3326de8fc03cf9f61fd1b288cd4f16915484c (patch)
tree583a1be3466994767dad82a77fab21b85d9356a7 /src/game-server/buysell.hpp
parentd95c2fbf8fc3fd45b03e27aa802f7886cd930a5e (diff)
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Implemented buy/sell handler.
Diffstat (limited to 'src/game-server/buysell.hpp')
-rw-r--r--src/game-server/buysell.hpp78
1 files changed, 78 insertions, 0 deletions
diff --git a/src/game-server/buysell.hpp b/src/game-server/buysell.hpp
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+/*
+ * The Mana World Server
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMWSERV_GAMESERVER_BUYSELL_HPP_
+#define _TMWSERV_GAMESERVER_BUYSELL_HPP_
+
+#include <vector>
+
+class Character;
+class MovingObject;
+
+class BuySell
+{
+ public:
+
+ /**
+ * Sets up a trade between a character and an NPC.
+ */
+ BuySell(Character *, bool sell);
+
+ /**
+ * Cancels the trade.
+ */
+ void cancel();
+
+ /**
+ * Registers an item and indicates how many the NPC is ready to trade
+ * and how much it will cost.
+ */
+ void registerItem(int id, int amount, int cost);
+
+ /**
+ * Sends the item list to player.
+ */
+ void start(MovingObject *obj);
+
+ /**
+ * Performs the trade.
+ */
+ void perform(int id, int amount);
+
+ private:
+
+ ~BuySell();
+
+ struct TradedItem
+ {
+ unsigned short itemId, amount, cost;
+ };
+
+ typedef std::vector< TradedItem > TradedItems;
+
+ Character *mChar; /**< Character involved. */
+ TradedItems mItems; /**< Traded items. */
+ bool mSell; /**< Are items sold? */
+};
+
+#endif