summaryrefslogtreecommitdiff
path: root/src/game-server/being.hpp
diff options
context:
space:
mode:
authorPhilipp Sehmisch <mana@crushnet.org>2010-08-29 14:54:14 +0200
committerFreeyorp <Freeyorp101@hotmail.com>2010-08-30 02:12:54 +1200
commit64432a11e3135d82c37c65b6c8560312091453cd (patch)
tree41dee6e861ab321357e8e36ae32cae7e03ad1dfc /src/game-server/being.hpp
parent7fc50c2d31e1d289e9d2a950271c6d399fe0896a (diff)
downloadmanaserv-64432a11e3135d82c37c65b6c8560312091453cd.tar.gz
manaserv-64432a11e3135d82c37c65b6c8560312091453cd.tar.bz2
manaserv-64432a11e3135d82c37c65b6c8560312091453cd.tar.xz
manaserv-64432a11e3135d82c37c65b6c8560312091453cd.zip
Added @mute chat command.
The @mute command stops another character from talking in the public chat for a specified amount of seconds. It doesn't survive a reconnect of the client, but I don't think that this is necessary because a mute by a GM is usually intended as a slap on the wrist with more severe consequences to follow (like @ban).
Diffstat (limited to 'src/game-server/being.hpp')
-rw-r--r--src/game-server/being.hpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game-server/being.hpp b/src/game-server/being.hpp
index 5e365f50..0fb60a29 100644
--- a/src/game-server/being.hpp
+++ b/src/game-server/being.hpp
@@ -55,7 +55,8 @@ enum TimerID
T_M_KILLSTEAL_PROTECTED, // killsteal protection time
T_M_DECAY, // time until dead monster is removed
T_M_ATTACK_TIME, // time until monster can attack again
- T_B_HP_REGEN // time until hp is regenerated again
+ T_B_HP_REGEN, // time until hp is regenerated again
+ T_C_MUTE // time until the character can chat again
};
struct Status