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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-26 17:05:18 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-26 17:18:21 +0200
commit43e99491a76bb85faf60c004e84b6c2b14cf41e7 (patch)
tree4aba689b76138118b4da043425fb3e8576db418c /src/game-server/being.cpp
parente726c34606f85347e70a0deb6b180db03b6d0c25 (diff)
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Standardize on the position of the const keyword
Same as for the client.
Diffstat (limited to 'src/game-server/being.cpp')
-rw-r--r--src/game-server/being.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game-server/being.cpp b/src/game-server/being.cpp
index 7319bcbe..a1991551 100644
--- a/src/game-server/being.cpp
+++ b/src/game-server/being.cpp
@@ -46,7 +46,7 @@ Being::Being(ThingType type):
}
}
-int Being::damage(Actor *, Damage const &damage)
+int Being::damage(Actor *, const Damage &damage)
{
if (mAction == DEAD)
return 0;
@@ -108,7 +108,7 @@ void Being::died()
for (Listeners::iterator i = mListeners.begin(),
i_end = mListeners.end(); i != i_end;)
{
- EventListener const &l = **i;
+ const EventListener &l = **i;
++i; // In case the listener removes itself from the list on the fly.
if (l.dispatch->died) l.dispatch->died(&l, this);
}
@@ -218,7 +218,7 @@ int Being::directionToAngle(int direction)
}
}
-void Being::performAttack(Damage const &damage, AttackZone const *attackZone)
+void Being::performAttack(const Damage &damage, const AttackZone *attackZone)
{
Point ppos = getPosition();
const int attackAngle = directionToAngle(getDirection());