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authorErik Schilling <ablu.erikschilling@googlemail.com>2012-06-10 09:54:03 +0200
committerErik Schilling <ablu.erikschilling@googlemail.com>2013-01-08 16:58:57 +0100
commit0f0004ff3e286270c0425642a5669661ef6cb592 (patch)
treea692ef4ec410d80a93be88339ebade9036099760 /src/game-server/being.cpp
parent5f8ac3c36c88c4f6bf98a9877340b11e2bdd95e3 (diff)
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Rename AutoAttack to Attack
Diffstat (limited to 'src/game-server/being.cpp')
-rw-r--r--src/game-server/being.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/being.cpp b/src/game-server/being.cpp
index 2f4e677b..7ae01a00 100644
--- a/src/game-server/being.cpp
+++ b/src/game-server/being.cpp
@@ -440,7 +440,7 @@ void Being::setAction(BeingAction action)
{
// Stops the auto-attacks when changing action
if (mAction == ATTACK && action != ATTACK)
- mAutoAttacks.stop();
+ mAttacks.stop();
mAction = action;
if (action != ATTACK && // The players are informed about these actions