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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-09-27 03:55:19 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-09-27 03:55:19 +0000 |
commit | 29ae6d3f42ac55e7bc8c5ad0b044c7b0e662d358 (patch) | |
tree | 41ca7bb0f8b557e096a2b783f6c94ea4d3e5006a /src/game-server/attackzone.hpp | |
parent | c27d73abc52bdc463a029a5f6a95e1db5df5abf6 (diff) | |
download | manaserv-29ae6d3f42ac55e7bc8c5ad0b044c7b0e662d358.tar.gz manaserv-29ae6d3f42ac55e7bc8c5ad0b044c7b0e662d358.tar.bz2 manaserv-29ae6d3f42ac55e7bc8c5ad0b044c7b0e662d358.tar.xz manaserv-29ae6d3f42ac55e7bc8c5ad0b044c7b0e662d358.zip |
Implemented getting the attack zone of weapons from the item database and implemented single target attacks useful for projectile weapons like bows.
Diffstat (limited to 'src/game-server/attackzone.hpp')
-rw-r--r-- | src/game-server/attackzone.hpp | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/src/game-server/attackzone.hpp b/src/game-server/attackzone.hpp new file mode 100644 index 00000000..2bdf3b14 --- /dev/null +++ b/src/game-server/attackzone.hpp @@ -0,0 +1,46 @@ +/* + * The Mana World Server + * Copyright 2008 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMWSERV_ATTACKZONE +#define _TMWSERV_ATTACKZONE + + +/** + * Enumeration of different types of attack damage zones + */ +enum AttackZoneShape +{ + ATTZONESHAPE_CONE + //yes, there is currently only one but it is planned to add different kinds of attack zones +}; + +struct AttackZone +{ + AttackZoneShape shape; + bool multiTarget; + int range; + int angle; +}; + + +#endif // _TMWSERV_ATTACKZONE |