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authorErik Schilling <ablu.erikschilling@googlemail.com>2013-09-08 19:14:33 +0200
committerErik Schilling <ablu.erikschilling@googlemail.com>2013-09-08 19:18:08 +0200
commit05fc955a3f8a03539088fa7569395434e29d90e8 (patch)
tree48a35f8f3bc68651bbe82cb15cc8488746334e64 /src/game-server/abilitymanager.h
parentf1b7570131c328fcf549835a435ea6bfb4721721 (diff)
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Added support for direction based ability targets
I had to rearrange the protocol a bit in order to allow to keep the related things together.
Diffstat (limited to 'src/game-server/abilitymanager.h')
-rw-r--r--src/game-server/abilitymanager.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game-server/abilitymanager.h b/src/game-server/abilitymanager.h
index 573db415..66249a40 100644
--- a/src/game-server/abilitymanager.h
+++ b/src/game-server/abilitymanager.h
@@ -35,7 +35,8 @@ public:
enum TargetMode
{
TARGET_BEING,
- TARGET_POINT
+ TARGET_POINT,
+ TARGET_DIRECTION,
};
struct AbilityInfo