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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-05-13 18:12:22 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-05-13 18:12:22 +0000
commit87be1a8a52a5485d1cf90240cbf628004cbd5350 (patch)
tree5b165cc291021acdca249b040b47656093d7fea7 /src/defines.h
parentc01baa046b6cfdfe8da438d3e60d6cfa141a674f (diff)
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Applied patch by Guillaume Melquiond which adds ENet check and adds timer.cpp/h
to the Makefile.am. Also fixed some compilation warnings.
Diffstat (limited to 'src/defines.h')
-rw-r--r--src/defines.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defines.h b/src/defines.h
index c4d00bb5..faab7073 100644
--- a/src/defines.h
+++ b/src/defines.h
@@ -182,7 +182,7 @@ enum {
SMSG_QUIT_CHANNEL_RESPONSE = 0x0422,
// Other
- SMSG_LOAD_MAP = 0x0500,
+ SMSG_LOAD_MAP = 0x0500
// NOTE: We will need more messages for in-game control (eg. moving a client to a new map/position etc.). Currently the protocol only caters for the bare basics.
};