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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2013-09-19 16:08:08 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2013-09-19 16:08:08 +0200 |
commit | 43db34d4e5c77109741f3adf3e58bf18796774e9 (patch) | |
tree | d12bf2ba222810c6ac74fdd7d04a76699dda6690 /src/common/defines.h | |
parent | 923e52eafd132a8ba2435cba4e5cf04a5b15ffd4 (diff) | |
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Removed unused being state enums
Diffstat (limited to 'src/common/defines.h')
-rw-r--r-- | src/common/defines.h | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/common/defines.h b/src/common/defines.h index 86b97e25..483a4eb1 100644 --- a/src/common/defines.h +++ b/src/common/defines.h @@ -97,24 +97,6 @@ const int DEFAULT_INTERACTION_TILES_AREA = 20; const int DEFAULT_TILE_LENGTH = 32; /** - * Possible states of beings. - * States can be multiple for the same being. - * To be used as bitmask values. - */ -enum BeingState -{ - STATE_POISONED = 1, - STATE_STONED = 2, - STATE_STUNNED = 4, - STATE_SLOWED = 8, - STATE_TIRED = 16, - STATE_MAD = 32, - STATE_BERSERK = 64, - STATE_HASTED = 128, - STATE_FLOATING = 256 -}; - -/** * Element attribute for beings, actors, and items. * Subject to change until Pauan and Dabe are finished with the element system. * Please keep element modifier of BeingAttribute in sync. |