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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-07-16 18:37:38 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-07-16 18:37:38 +0000
commit49bc551cc81f23c6e5243e1ddb0ddf6d0159c544 (patch)
tree7cb6958a430334830c6fa2ef14eafb0051ecc54b /src/accounthandler.cpp
parentb38bedf85a7582d20a1fee993cc6078f9463b40a (diff)
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Removed a lot of tabs used for indenting (please don't do that...), redid
MessageOut a bit so that it uses SDL_net, writes strings correctly and doesn't rely on Packet to be expandable. Also specified message IDs explicitly.
Diffstat (limited to 'src/accounthandler.cpp')
-rw-r--r--src/accounthandler.cpp89
1 files changed, 45 insertions, 44 deletions
diff --git a/src/accounthandler.cpp b/src/accounthandler.cpp
index 84f1c553..602d7f49 100644
--- a/src/accounthandler.cpp
+++ b/src/accounthandler.cpp
@@ -42,56 +42,57 @@ void AccountHandler::receiveMessage(NetComputer &computer, MessageIn &message)
Storage &store = Storage::instance("tmw");
- char type = message.readByte();
+ int type = message.readByte();
switch(type)
{
case CMSG_LOGIN:
- {
- std::string username = message.readString();
- std::string password = message.readString();
-
- // see if the account exists
- Account *acc = store.getAccount(username);
- if (!acc) {
- // account doesn't exist -- send error to client
- std::cout << "Account does not exist " << username << std::endl;
- return;
- }
-
- if (acc->getPassword() != password) {
- // bad password -- send error to client
- std::cout << "Bad password for " << username << std::endl;
- return;
- }
-
- // Login OK! (send an OK message or something)
- std::cout << "Login OK by " << username << std::endl;
- } break;
+ {
+ std::string username = message.readString();
+ std::string password = message.readString();
+
+ // see if the account exists
+ Account *acc = store.getAccount(username);
+ if (!acc) {
+ // account doesn't exist -- send error to client
+ std::cout << "Account does not exist " << username
+ << std::endl;
+ return;
+ }
+
+ if (acc->getPassword() != password) {
+ // bad password -- send error to client
+ std::cout << "Bad password for " << username << std::endl;
+ return;
+ }
+
+ // Login OK! (send an OK message or something)
+ std::cout << "Login OK by " << username << std::endl;
+ } break;
case CMSG_REGISTER:
- {
- std::string username = message.readString();
- std::string password = message.readString();
- std::string email = message.readString();
+ {
+ std::string username = message.readString();
+ std::string password = message.readString();
+ std::string email = message.readString();
- AccountPtr acc(new Account(username, password, email));
- store.addAccount(acc);
+ AccountPtr acc(new Account(username, password, email));
+ store.addAccount(acc);
- std::cout << "Account registered" << std::endl;
- store.flush(); // flush changes
- } break;
+ std::cout << "Account registered" << std::endl;
+ store.flush(); // flush changes
+ } break;
case CMSG_CHAR_CREATE:
- {
- std::string name = message.readString();
- // TODO: Finish this message type (should a player customize stats
- // slightly?)
- } break;
+ {
+ std::string name = message.readString();
+ // TODO: Finish this message type (should a player customize
+ // stats slightly?)
+ } break;
default:
- std::cout << "Invalid message type" << std::endl;
- break;
+ std::cout << "Invalid message type" << std::endl;
+ break;
}
debugCatch(result);
@@ -118,13 +119,13 @@ int AccountHandler::loginMessage(NetComputer &computer, MessageIn &message)
// HANDLE_STATUS_BANNED
// RETURN TMW_ACCOUNTERROR_ALREADYASSIGNED if: the handle is already
// assigned
-
+
// Get the character within that handle that the player is requesting
// RETURN TMW_ACCOUNTERROR_CHARNOTFOUND if: character not found
-
+
// Assign the player to that character
// RETURN TMW_ACCOUNTERROR_ASSIGNFAILED if: assignment not successful
-
+
// return TMW_SUCCESS -- successful exit
return TMW_SUCCESS;
}
@@ -143,9 +144,9 @@ AccountHandler::assignAccount(NetComputer &computer, tmwserv::Account *account)
{
// RETURN TMW_ACCOUNTERROR_ASSIGNFAILED if: the account was accessed before
// being initalized.
-
+
// Assign the handle
-
-
+
+
return TMW_SUCCESS;
}