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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-12-29 07:41:49 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-12-29 07:41:49 +0100 |
commit | 5f03e73484a50c9689956b32ef97630b56d2a00d (patch) | |
tree | ca6d3d7467d4582a2f64be4a45c056f55642fd17 /src/account-server/character.h | |
parent | 4ead8e0b6af924132a6fb227325a868db0df335c (diff) | |
download | manaserv-5f03e73484a50c9689956b32ef97630b56d2a00d.tar.gz manaserv-5f03e73484a50c9689956b32ef97630b56d2a00d.tar.bz2 manaserv-5f03e73484a50c9689956b32ef97630b56d2a00d.tar.xz manaserv-5f03e73484a50c9689956b32ef97630b56d2a00d.zip |
Made the server handle properly the characters slots.
I turned the vector storing character data into a map,
keeping the character's slot.
Fixed a memleak along the way.
Reviewed-by: Crush.
Diffstat (limited to 'src/account-server/character.h')
-rw-r--r-- | src/account-server/character.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/account-server/character.h b/src/account-server/character.h index e43b61a1..a0d4b61c 100644 --- a/src/account-server/character.h +++ b/src/account-server/character.h @@ -50,6 +50,15 @@ class Character int getDatabaseID() const { return mDatabaseID; } void setDatabaseID(int id) { mDatabaseID = id; } + /** + * Gets the slot of the character. + */ + unsigned int getCharacterSlot() const + { return mCharacterSlot; } + + void setCharacterSlot(unsigned int slot) + { mCharacterSlot = slot; } + /** Gets the account the character belongs to. */ Account *getAccount() const { return mAccount; } @@ -234,6 +243,7 @@ class Character Possessions mPossessions; //!< All the possesions of the character. std::string mName; //!< Name of the character. int mDatabaseID; //!< Character database ID. + unsigned int mCharacterSlot; //!< Character slot. int mAccountID; //!< Account ID of the owner. Account *mAccount; //!< Account owning the character. Point mPos; //!< Position the being is at. @@ -270,6 +280,6 @@ class Character /** * Type definition for a list of Characters. */ -typedef std::vector< Character * > Characters; +typedef std::map<unsigned int, Character* > Characters; #endif |